This is the secret tournament for breaking Multiplayer Balatro

I'm not really sure how to best approach this to be honest. I want to make something that is fun to play and fun to watch, but also doesn't make people feel bad to participate.
The most critical element of this is the mindgames stuff, and that's also a product of the personalities involved, which I don't have a good barometer for.
The mechanism for doing this is going to be entirely a self-contained AWS cloud environment with VDI systems, which gives me the most control over both the source code being deployed for the seed maps (I just can't stomach the thought of that code leaking) and also lets me do fun and wacky things like the puzzle rush.
The gamemode is also critical here. I like the idea of doing no order or order-lite to give cheaters a bit of a leg up, where they can target something good and DEEP roll an ante to get something that the other players don't know aobut?
Ep 1 Ep 2

This is the first episode, so keep it small and easy. maybe only 2 cheaters in 8 players. During a match, you can accuse your opponent of being a cheater. If they are, they lose a life, If they're not, *you* lose a life.

Cheat engine, exactly one cheater exists and can straight up sabotage anybody. Dunno how to do points for this one yet, probably need to heavily disincentivize failed accusations, but also give cheater a reason to hammer the button.

Ep 3 Ep 4
Puzzle Rush. All timers are permanently set to 4 minutes per ante, but there's an in-built puzzle mechanic that, if solved, gives you the map for the rest of the match/tourney.